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My Upcoming game teaset trailer

Posted By 2SGamix 5 Years Ago
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2SGamix
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Hi all, thanks for your time. Please have a look at my upcoming game teaser trailer. Characters and their rendering is done in iClone 7 Iray Renderer.

Youtube link : https://www.youtube.com/watch?v=itH3mE7XQqE



Please give your valuable feedback.
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5 Years Ago by 2SGamix
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That's looking quite good I must say!!!!!BigGrin


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james_muia
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Well done, I actually really like that! Nice effects too with the slamming, really adds some power behind the slams.

IMDB: James Muia
Aviticus Dragon on YouTube


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2SGamix
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Thank you, wanted to add more scenes but ran out of animations (Indie issues).
Pixtim
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hey!
It's very professional!

If I can afford to tell you the little flaws I've seen to make things even better.

_ plan 01: can be a wink of the eyes or a progressive frown of the eyebrows. The character is concentrated but he looks a little "empty".

_ On this shot: the head that enters the torso of the opponent, and especially the hand on the thigh that is not in contact. This takes away the strength of taking
https://forum.reallusion.com/uploads/images/0aab1401-5d23-44ae-ab3d-7682.jpg

_ Your lighting puts more emphasis on the environment than your athletes. Maybe you should dig your contrasts in the room, it would also avoid seeing too much empty seats.
https://forum.reallusion.com/uploads/images/69186b75-2e04-431e-a630-9939.jpghttps://forum.reallusion.com/uploads/images/5d1f0bd4-df29-4d3e-ba1c-f159.jpg


_ on the last scene, the packshot logo, your flash effect is too long. Or you should let it go slowly with more crackling before sending the full effect. Having a big lighting effect on your character in correspondence with lightning would also give strength to the plan. But I imagine that this plan is not completely finished.

In any case, the whole is very good, very strong. Bravo!
Ogier


https://forum.reallusion.com/uploads/images/0a0894ca-d56b-4356-859c-f08b.jpg

2SGamix
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@Pixtim thanks for your reply and feedback. Yes, I also noticed that. There are some other issues also but I couldn't solve them. I made this trailer out of just attack moves I got from animator.  And while importing animations into iclone, almost every animation messed up (due to some rotation problems). But I agree with your every point. This is also our first trailer. Everything was just arranged not carefully crafted but we learned a lot. 

We made a lot of mistakes then moved ahead without solving. And sometimes I felt helpless knowing the issue but could not solve them. 
I will also share what tools I used to make this.
1. iClone 7.4  for rendering and camera animations
2. Character 3 Creator for characters
3. Unity3D for background/stadium rendering, 
its Cinemachine and Post processing : I used iClone camera export feature for matching camera in Unity, 
4. After effects for some additional effects.
5. Maya for Character animations
6. 3DXchange

Biggest problem was the execution and wrong process we followed. We have noted down the issues and hopefully next time our process and output will be much better.
By the way I am a Game Developer.

Regards.



Edited
5 Years Ago by 2SGamix
vlado
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Much effort for little film. But what you see is very promising.



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