Posted Last Year
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Last Active: 4 hours ago
A couple of questions here: 1st, I have a terrain that will have hundreds of shrubbery and trees and rocks, etc, on it by the time it is all done. What kind of a graphics card and other computer specs are we looking at to hold it all and keep it from slowing down on us? What will we be needing for computer specs when we add in about 20 characters to a terrain like that and begin animation?2nd, is there a way to keep the trees and shrubbery that are further out in the background from looking 'cartoony'?
(They lose all of their textures and just look like they were colored in with markers.)If so, how please?Thanks, guys! :-)~ Kimmie(Tracking JESUS: Step By Step through the Gospels ~ The Film Set)
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