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thenerveagent
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thenerveagent
Posted 6 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 1,
Visits: 9
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I have created my own G3 free bone character and exported to .psd in GIMP for mac. if I export the full body and try to import it back it always fails with the error 'face layer missing' even though the face layer is there. I do a partial export, separating the head and body, when I import again its says it is successful but it doesnt import the iris/eye white/mask and therefore doesnt give me a working eye. is this a normal problem when using gimp? what am I missing?
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Group: Forum Members
Last Active: Last Year
Posts: 1.0K,
Visits: 9.9K
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The naming of the sprite folder should complement the name of the bone. The sprites should be rasterized before importing them into CTA3. Thanks.
 YouTube Tutorials Here
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