Hi,
I'm looking for some pointers on joint design since I'm so new to character creation. This is a character (below) that I've been working on. It's in the Lolirock style. Some of the joints differ from the base G2 character and I was wondering if you think I will run into problems with the layers during animation. I'm pretty sure that I'm going to run into trouble with the forearms. The hand and forearm need to be above the upper arm, right? Here is the layer sequence that I'm using:
- Face
- Lower Torso
- Upper Torso
- Neck
- L Thigh
- L Shank
- L Foot
- R Thigh
- R Shank
- R Foot
- R Arm
- R Forearm
- R Hand
- L Arm
- L Forearm
- L Hand
What do you think? Thanks.