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CC3/Zbrush Pipeline: 'Using Polygroups in Zbrush'

Posted By sterlingy 7 Years Ago
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sterlingy
sterlingy
Posted 7 Years Ago
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Is it possible to re-link my base CC3 mesh to Zbrush after modifying the model in Zbrush  using the 'Auto Groups with UV' tool? It does come in, but as a new mesh. Alternatively, is there a way to re-project the original mesh's textures onto the updated Zbrush mesh if it cannot swap out with the original?

In the pic, you can see the original mesh as well as the ZBrush version
https://forum.reallusion.com/uploads/images/ec637565-6486-4176-9d53-64cf.jpg

Cheers,
Sterling

Stick with the flock, end up a lamb chop!

www.ShivooStudios.com




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