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CC3 Characters into blender with rigging (inverse kinematics)

Posted By jackdefany 7 Years Ago
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CC3 Characters into blender with rigging (inverse kinematics)

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jackdefany
jackdefany
Posted 7 Years Ago
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Hello, I use Blender as 3D Software, but in Blender creating characters is kinda hard so I'm looking for softwares to create the characters then importing those characters into Blender. I tried CC3 and succesfully imported the character into blender. Also it has shape keys to create the facial expression.
But the problem is it's rigging. There are no inverse kinematics in the imported character. I tried to apply the inverse kinematics manually but it deformed the armature so it's nearly impossible to animate.
Is there a way to import CC3 characters into Blender with complete rigging?




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