animagic (11/14/2018)
AutoDidact (11/14/2018)
I see no reason for Iclone to have alembic import because its natve render options are way behind even apps Like posers firefly or Daz Studio 3Delight ,to say nothing of the Major 3DCC applications like Maya, Lightwave or Maxon ,C4D.
That's just you. I would be very happy with Alembic import and would certainly use it.
I have heard for about 10,00 years that iClone's renderer is behind, so I just ignore such comments and move on to make my films.
EDIT: BTW, for those of you who feel that Alembic import is a useful feature, you can vote for it here:
FT #3363.
I am curious what external Animation applications are you using right
now ....that exports alembic mesh caches??
I only ask because you have made it clear that you prefer to do everything in Iclone.
An alembic importer ,in Iclone , would presume that people are using
external applications to create animations not possible in Iclone such
as Fluid /VDB simulations or Ragdoll physics.
Such External applications
Houdini, Blender ,Maya ,Lightwave, Cinema4D, all have better
render engines as well as the ability to handle the massive,multi-
gigabyte Data sets that Alembic caches create
.( I know as I have used them with Lightwave)
Reallusion would have to radically change Iclone to be able to handle
Hi resolution geometry from any decent Looking fluid sim from
Blender or Houdini so it is not just about adding an alembic importer.