Hi guys,
My scene keeps crashing whenever I scrub the animation right after I bake the animation to HIK's "control rig"
It works just fine when I bake it in "skeleton", but it's counter intuitive in doing edits in animation via joints. It should be edited in HIK's control rig.
Any idea what's causing this?
I already tried deleting all the blendshape just to test out if that's what causing it, same result. Also tried different character export file, still crashes.
Thanks