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RL clothing templates require export version of the clothing templates for running the LOD for...

Posted By Postfrosch 6 Years Ago
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RL clothing templates require export version of the clothing templates...

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Postfrosch
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Of course, the conversion works well via LOD.
Even the smaller avatars can be used in Iclone for mass sceneries.

Conversion of the fbx with 3dx7 and conversion to non-standard also works without problems. In order for CC3 avatars to automatically assign the bones as a non-standard species at the click of a mouse, you can make a profile yourself (assign bones once by hand - save profile - the next time simply assign by mouse click).

The biggest problem that I see for exporting LOD via fbx to an iAvatar export is the fact that I ALWAYS need the export version of RL clothing even though the avatars will not leave the RL area.
I just want to polycrate my avatars and keep using them in RL.
I can also send avatars created in CC 3 (for example with Assassins and Wizards templates) via iAvatar to IClone 7 WITHOUT the need for the export version of this clone. With the LOD polyreduced fbx files, I MUST now have the export version of the clothes to be able to use them in IClone or to be able to reduce them via LOD at all.


That's something RL should fix.

Greetings from Germany

Postfrosch


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danielswright2311_182877
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They need to make the  export option so we can choose for external export or for RL  products. 

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Postfrosch
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Question: Becomes RL for "Only" - CC 3 to ICone 7 users
still thought of a solution of export licenses within RL?
(In "iAvataren" I do not need them !!!)

Or do I now have to buy export licenses for clothing bases and hair
just to send heavily polyreduced avatars to IC 7 with the LOP PlugIn from CC 3?
Or as an alternative only use DAZ-Kleidung or other sources related obj-clothing to create such avatars? (that works fine)
Or can I bury any hope that it could work without exportlists?

Greets from Germany
Postfrosch


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Peter (RL)
Peter (RL)
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Hi Postfrosch… Thanks for sharing your concerns with us. I will pass on your feedback to the CC3 team. Once I know more I will update again.

                                                                

Peter
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Peter (RL)
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Postfrosch (10/19/2018)


The biggest problem that I see for exporting LOD via fbx to an iAvatar export is the fact that I ALWAYS need the export version of RL clothing even though the avatars will not leave the RL area.
I just want to polycrate my avatars and keep using them in RL.
I can also send avatars created in CC 3 (for example with Assassins and Wizards templates) via iAvatar to IClone 7 WITHOUT the need for the export version of this clone. With the LOD polyreduced fbx files, I MUST now have the export version of the clothes to be able to use them in IClone or to be able to reduce them via LOD at all.


That's something RL should fix.

Greetings from Germany

Postfrosch


Hi Postfrosch

I now have an update on this issue. The plan is to fix the problem by implementing direct export of LOD characters from CC3 to iClone. This is coming hopefully by the 3.04 update but if not it will be in the 3.1 update.


                                                                

Peter
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www.reallusion.com


Postfrosch
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Hi Peter,
thanks for this very good Answer
Greets from Germany
Postfrosch
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toystorylab
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Peter (RL) (11/15/2018)
Hi Postfrosch
I now have an update on this issue. The plan is to fix the problem by implementing direct export of LOD characters from CC3 to iClone. This is coming hopefully by the 3.04 update but if not it will be in the 3.1 update.

Sounds good...
AND i hope this will come SOON ;)


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