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justaviking
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justaviking
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 8.2K,
Visits: 26.5K
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Glad you hear you're making good progress. :)
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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johnwarndt52
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johnwarndt52
Posted 7 Years Ago
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Group: Forum Members
Last Active: 6 Months Ago
Posts: 145,
Visits: 371
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OK, I think I've got that hair problem solved! Thank you for directing me to the Physics panel! By tweaking the sliders at the bottom of it, I got her hair to hang loose when she turns her head. I was tearing the bit that remains my own out over it. I even thought of buying a $49.95 hair pack from reallusion because the ad on youtube looked like it might work, but that won't be necessary :)
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johnwarndt52
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johnwarndt52
Posted 7 Years Ago
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Group: Forum Members
Last Active: 6 Months Ago
Posts: 145,
Visits: 371
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Thank you JustaViking, I hadn't thought of that. With all that motion in the hair, you'd think that it would follow gravity when the character's head turns, but it doesn't. There's a scene at the very beginning of my project where she's combing her hair with her head turned the side, and I'm just stumped on how to do that. Do you have any ideas, or could you direct me to any tutorials?
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justaviking
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justaviking
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 8.2K,
Visits: 26.5K
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It is also possible you are seeing "physics" going through an "initiation" phase.
What often happens at the beginning of an animation is: - Hair has "collision" physics turned on, so it will be repelled from your character's head and shoulders, and from other hair strands - The initial position has the hair already colliding, so the physics pushes the hair away, and it does it rapidly - Then gravity pulls the hair back down into a resting place and all is fine
It is as if an invisible, magical hand was pressing down on a rubber ball, and when you start the animation the "compressed" ball bounces up into the air a little way.
The solution for that is to: - Start your real animation work 2 or 3 seconds later, not at T=0 - Use a video editing tool to clip off the first few seconds of junk from your animation sequence
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity... Desktop (homebuilt) - Windows 10, Ryzen 9 3900x CPU, GTX 1080 GPU (8GB), 32GB RAM, Asus X570 Pro motherboard, 2TB SSD, terabytes of disk space, dual monitors. Laptop - Windows 10, MSI GS63VR STEALTH-252, 16GB RAM, GTX 1060 (6GB), 256GB SSD and 1TB HDD
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4u2ges
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4u2ges
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 5.3K,
Visits: 16.8K
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I think it was fixed in the latest version. Got to check. But here I've shown how to take care of it: https://youtu.be/Gb7mM1q2hGEAlso make sure you do NOT bake soft cloth. It is in Project Settings > Global Physics Settings > Bake Animation checkbox (should be off)
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johnwarndt52
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johnwarndt52
Posted 7 Years Ago
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Group: Forum Members
Last Active: 6 Months Ago
Posts: 145,
Visits: 371
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I'm really lost here. I've set up a scene with a character, clothes, props, etc and I want to start from scratch animating it. So I watched the tutorial linked below and at approximately 1:12, the narrator says: ""If you have a character with animation and you want to remove all the animation on a character, the simplest thing to do is just go ahead and right click your character and then go remove object animation." OK, I did that and she's motionless, but whenever I hit the play button her hair flies all over the place, and there's some motion in her shirt as well. I simply cannot find any dropdown menus for removing thoseanimations like I did for the avatar. I'd like to start from frame #1 and ONLY frame #1, then add on to it, but can't seem to find how to erase all the following frames. Is that even possible? It occurred to me that perhaps the problem is that those motions were somehow embedded into the hair and shirt when I created the character in Character Creator, so I'm going to go back to make another one there and see if there's something that I accidentally clicked on that put those annoying motions in. But any suggestions for how to get past this would be greatly appreciated. There doesn't seem to be an iclone 7 Basic Animation 101 for total dummies. (this is the iclone 6 tutorial I referred to, and it's at : https://www.youtube.com/watch?v=NAFrMYqLpx4&app=desktop"
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