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sonic7
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sonic7
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 1.7K,
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*clever*
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Please be patient with me ..... I don't always 'get it' the first time 'round - not even the 2nd time! :( - yikes! ... ● MSI GT72VR Laptop, i7 7700HQ 4-Core 3.8 GHz 16GB RAM; Nvidia 1070, 8GB Vram ● iClone-7.93 ● 3DXChange Pipeline 7.81 ● CC-3 Pipeline 3.44 ● Live Face ● HeadShot ● Brekel Pro-Body ● Popcorn FX ● iRAY ● Kinect V2 ● DaVinci Resolve17 ● Mixcraft 8.1
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Kelleytoons
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Kelleytoons
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 9.2K,
Visits: 22.1K
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Actually, you *can* modify a character's pose inside of CC -- press "N" (for pose editing) and then you can choose a specific body part or whatever. However, you can't rotate a specific number of degrees there. Inside of iClone you could do this but it would require setting something up -- put a dummy object aligned to the head (you'll need to do this manually but it's easy) and then another dummy set outside the body at some distance away at the same height (think of it as the perimeter of a circle). Link this second dummy to the first. Then go to your avatar and choose "Look at" and make it that second dummy, and slide the slider all the way over to "Head" (so it's the head that turns and not just the eyes). Now you can rotate the first object and the second will rotate along that perimeter outside the avatar, and the head will rotate as well. You can enter the exact number of degrees in the X transform of the rotate.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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Group: Forum Members
Last Active: 4 Months Ago
Posts: 5.7K,
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You can rotate any limb/bone of a character inside iClone, but not in CC as it isn't an animation tool. Using the Motion Puppet in iClone you can rotate the head on any of the 3 axis using the mouse, however there are no options to enter an angle value. The only way to achieve a given angle is to make the final adjustments using the Curve Editor plugin for iClone.
Gerry
System: Win 10 Pro (21H2), Asus X99-E WS, CPU i7-5930K -3,5 GHz, 32 GB DDR4 2666-16 RAM, NVidia GTX 1080 Ti GPU - 11 GB VRAM(Driver Studio-536.99), Samsung 850 Pro 512 GB SSD, 6 TB HD storage.
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longlast
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longlast
Posted 7 Years Ago
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Group: Forum Members
Last Active: 7 Years Ago
Posts: 2,
Visits: 3
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I'm using Character Creator Lite 2.3.2611.1 Can anyone tell me whether there's a way to rotate a character's head by a specific number of degrees? I.e. I want to be able to either (1) type in a value of 45 for X rotation and see the head rotate to that exact angle, or (2) rotate the head using the mouse, but see some display of what exact angle I'm at. The only way I've found to rotate the head is by using the mouse with the Pose Editing window, but it doesn't show me angles. If I go to the Visual Settings window, I can type in rotation values for the environment, but I don't see any equivalent for the 3D model. Seems really strange that this would be available for the environment but not for the 3D character model, so just checking that I'm not missing something.
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