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Kelleytoons
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Kelleytoons
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 9.2K,
Visits: 22.1K
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Okay, just trying to understand the terminology and how to use this stuff, but when I have a prop (prop only, guys, not a character) in Daz that has a morph (that's what it's called in Daz) and I export as FBX with the morphs checked (so what I assume is the FBX including morphs) and then bring into XChange with the idea that I will then bring into iClone and Morph Creator and use the morphs as it's supposed to automagically do... it does not. I'm assuming that's because what Daz thinks of as a "morph" is not what XChange/iClone does, right? Is there some kind of magic to make this work or can you not just use a Daz "morph" in Morph Creator as such?
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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