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Exporting FBX, Editing in Maya(Or Anything Else) and Then Importing to 3dxchange

Posted By edencorvo 7 Years Ago
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Exporting FBX, Editing in Maya(Or Anything Else) and Then Importing to...

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edencorvo
edencorvo
Posted 7 Years Ago
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Hi.As i've posted before, I tried to export FBX of the character and then make editing on the mesh.There were 4 fingers but 5 finger rig in the original FBX.I tried to copy the mesh of a fingr and then add to empty rig there was in the original rig.However, when i tried to upload to 3dxchange that edited FBX , the rig looks like it doesn'T attach to mesh, and all the face looks messed up.
https://forum.reallusion.com/360971/Urgent-Help-Needed-Editting-FBX-in-Maya-Causing-Unknown-Problems 
This was the post i've posted, that's why i didn't give details.

However , more than this problem, i wanna know that what are the things i should do when edit the import in  3d software like Maya ? It's not about maya. 
I just want to know what are things i must avoid and what are things i must do if i edit a model that exported from 3dxchange ?

sonic7
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sonic7
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@ edencorvo

....... sorry - just noticed you'd already posted about this problem ... (and with pics)
Well - hopefully you'll get an answer soon ... 

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Please be patient with me ..... I don't always 'get it' the first time 'round - not even the 2nd time! :(  - yikes! ... 
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sonic7
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@ edencorvo
Hi ....
I'm not a Maya user atm anyway, but maybe you could clarify the types of 'errors' you're getting.
Are you talking TEXT error alerts, or errors in the re-imported mesh (mangled or whatever).
Would be ideal if you could post a 'screen shot' - then someone on here's bound to be able to help.
Cheers....

--------------------------------------------------------------------------------------------------------------------------------------------------------
Please be patient with me ..... I don't always 'get it' the first time 'round - not even the 2nd time! :(  - yikes! ... 
MSI GT72VR Laptop, i7 7700HQ 4-Core 3.8 GHz 16GB RAM; Nvidia 1070, 8GB Vram iClone-7.93  3DXChange Pipeline 7.81  CC-3 Pipeline 3.44  Live Face  HeadShot  Brekel Pro-Body  Popcorn FX  iRAY  Kinect V2  DaVinci Resolve17  Mixcraft 8.1

edencorvo
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Okay title is weird. 
I do the
"Export FBX from 3dxchange ---> Import to Maya ----> Edit The Mesh Without Changing Rig System ----> Import FBX to 3dxchange "
circle for days.

All i'm getting is tons of errors. 
Is there a checklist or things to avoid when triying to edit a character in Maya (or any kind of 3d modelling software) ????

PLEASE HELP ME. :(



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