animagic (12/30/2017)
It may be a licensing rather than a technical problem.D'oh!Hey, did you know that on Octane Render's plugin for Unity, it runs a layer of "Octane light baking" on top of a PBR scene.
So you get the accuracy of the shadowing and reflections baked on top of/into your PBR scene.
I wonder if this will be the new direction of rendering possibilities, PBR + small touches of raytrace baking.
And I wonder if any PBR applications we may be using could also have something like this one day
Any thoughts on PBR + Raytrace?