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eternityblue
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eternityblue
Posted 9 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 769,
Visits: 2.7K
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I'm happy with PopcornFX quality and don't want to have to turn to another engine to make movies with iClone, I just want price parity with the Unreal/Unity plugins, and strongly feel it is Reallusion's interests to make it so.
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My system: i7 3770 Gtx1060 6GB
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mtakerkart
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mtakerkart
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 3.2K,
Visits: 29.2K
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I just want price parity with the Unreal/Unity plugins
I understand but my feeling is that the plugin price will be merge with the particle pack just maybe to avoid the frustrations of having a plugin and no particle. And a second frustration when when people will realize that it is difficult to create... But it's just speculations of me...
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eternityblue
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eternityblue
Posted 9 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 769,
Visits: 2.7K
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mtakerkart (11/3/2017)
I just want price parity with the Unreal/Unity plugins
I understand but my feeling is that the plugin price will be merge with the particle pack just maybe to avoid the frustrations of having a plugin and no particle. And a second frustration when when people will realize that it is difficult to create... But it's just speculations of me... There are already hundreds of free effects already created and included in the PopcornFX editor, many are very easy to tweak with sliders in the editor, I think the complexity of that tool is overstated for much of what people would want to do, and it looks like you just need to export them, so I don't see the need for a plugin pack that costs a lot on Reallusion's side. The only reason I see this costing more than the Unity plugin is that Reallusion wants to profit from it, vs having an open API that other vendors can use to make plugins, which I thought what was going to be the case with 7. I just hope Reallusion leaves this in PopcornFX's hands and doesn't inflate the cost. I really don't see how people are cool with the cost of the curve editor and are happy that a feature that was standard like contemporary tech particles can potentially cost a hefty premium. I hope that is not the case.
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My system: i7 3770 Gtx1060 6GB
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theschemer
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theschemer
Posted 9 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 1.4K,
Visits: 2.9K
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rogyrue (11/3/2017)
theschemer (11/3/2017) Question on Unreal Engine: If I don't want to make a game with it, what can I use it for when it comes to IClone? Can I make and export stuff that I can use with IClone? Just curious as it looks interesting but I do not plan on making a game. Thanks
Unreal engine as well as making games is also a AAA cinematic engine that's very powerful . If you have a iclone export license you can import assets from unreal market place to iclone. You can create backdrops and landscapes and particle effects that you can merge together with footage you captured in side of iclone .Both engines have there strengths and weakness below is some unreal cinematic created in the engine Looks good Rogyrue. I have downloaded it but need to start watching tutorials and read the help file. Thanks
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theschemer
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theschemer
Posted 9 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 1.4K,
Visits: 2.9K
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mtakerkart (11/3/2017) @Theshemer
I made all this Iclone video with 80% coming from UDK. I don't make money with it. But if you want to monetise UDK Eula apply.
mtakerkart, Thanks for posting those videos. Now I see where this could become very useful. I may have to get back with you once I start the tutorials and read the help file. Or you can give me some tips and tricks. :) Thanks
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mr_vidius
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mr_vidius
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 433,
Visits: 6.1K
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this POPCORN FX thing does look interesting. and if it can do what the WIP videos suggest. it might be worth me buying it. of course, cost would be a great consideration in my decision. but my concern is, is it going to wind up working like character creator? where I have to keep going online to get rid of watermarks? i don't have the desire to work with anything other than iclone. {unless of course someone develops a real time movie making machine like iclone. and if i can convert my content to work with that.. well then.. I'm off and running. good bye RL.} I don't have the need for the pipeline because i have no desire to use unity, or unreal like you guys. but it appears that I may have to be forced to spend the 500 bucks just to get my CC Characters to go between iclone and CC. my point is.. is this interesting popcorn product going to have that DRM issue? or is it going to wind up being an expensive toy that requires you to work online to get stuff done? and on those days when I lose internet connection due to severe weather conditions, i can't do squat.
Vidius
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hattori kun
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hattori kun
Posted 9 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 868,
Visits: 4.1K
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Kelleytoons (11/3/2017) Also, I note that PopCornFX inside of Unity is $250. .Where? It says 25 euro for unreal and unity for the personal version. The studio version is not relevant to most iclone users. I would guess this plugin will be similar to the substance, indigo plugin prices or less. I won't be jumping in early after the disappointing indigo plugin. They didn't fix it.
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Kelleytoons
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Kelleytoons
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 9.2K,
Visits: 22.1K
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I'm not here to argue with you, but if you think this plugin will come in at less than $200 you're living in a dream world. This is not just some plugin like Indigo that transfers information elsewhere, and it's not just a license for Unity to run the PopcornFX inside of it -- this is a plugin with controls on the iClone end to shape and influence the FX AND will come with a library of such that RL will have made and is taking some SERIOUS RL developer time (or they would have released it long ago). They will get their money out of it, I can assure you. But we'll wait and see who's right and who's wrong -- no need to debate it now (because I always win -- I remember all the folks telling me I was crazy about the Faceware pricing and, guess what? I nailed it to the DOLLAR).
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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Kelleytoons
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Kelleytoons
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 9.2K,
Visits: 22.1K
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mr_vidius (11/4/2017) this POPCORN FX thing does look interesting. and if it can do what the WIP videos suggest. it might be worth me buying it. of course, cost would be a great consideration in my decision. but my concern is, is it going to wind up working like character creator? where I have to keep going online to get rid of watermarks? i don't have the desire to work with anything other than iclone. {unless of course someone develops a real time movie making machine like iclone. and if i can convert my content to work with that.. well then.. I'm off and running. good bye RL.} I don't have the need for the pipeline because i have no desire to use unity, or unreal like you guys. but it appears that I may have to be forced to spend the 500 bucks just to get my CC Characters to go between iclone and CC. my point is.. is this interesting popcorn product going to have that DRM issue? or is it going to wind up being an expensive toy that requires you to work online to get stuff done? and on those days when I lose internet connection due to severe weather conditions, i can't do squat.
Vidius Where the heck are you having issues getting CC Characters going back and forth between iClone? Works fine for me and everyone else -- either something is wrong with your system or something you are doing.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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hattori kun
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hattori kun
Posted 9 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 868,
Visits: 4.1K
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Kelleytoons (11/4/2017) I'm not here to argue with you, but if you think this plugin will come in at less than $200 you're living in a dream world. This is not just some plugin like Indigo that transfers information elsewhere, and it's not just a license for Unity to run the PopcornFX inside of it -- this is a plugin with controls on the iClone end to shape and influence the FX AND will come with a library of such that RL will have made and is taking some SERIOUS RL developer time (or they would have released it long ago). They will get their money out of it, I can assure you.
But we'll wait and see who's right and who's wrong -- no need to debate it now (because I always win -- I remember all the folks telling me I was crazy about the Faceware pricing and, guess what? I nailed it to the DOLLAR).I'm not arguing with you. I asked where did you get "that PopCornFX inside of Unity is $250"?
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