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ignoring Collision / body visible through cloths

Posted By RFilms 8 Years Ago
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ignoring Collision / body visible through cloths

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RFilms
RFilms
Posted 8 Years Ago
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Hello Everyone, this is my first post here on this amazing forum. I am new to iclone but familiar with zbrush etc.. I customized a character and brought back to iclone through character creator. when i apply clothes to body, clothes just ignore leg collision. I know i can use opacity map but its not even coliding with body, you know what i mean ? I have done all options available in Conform modifier, no luck. Please help76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/9df12880-d32e-4391-aacc-785d.jpg
4u2ges
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4u2ges
Posted 8 Years Ago
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Did you enable "Collision Shapes" in iClone for your lady?

76% of original size (was 664x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/cfedddd3-ed04-43a9-877b-02e2.jpg

If yes, did you try to actually scale it and adjust to match the shape of her thighs and calfs?
Well, you would not be able to match it exactly (not that anything wrong with her thighs :D), but the collision shapes are way too straightforward.
So play with shapes until there is no more poking through.
You may want to vote for a better collision system here: https://www.reallusion.com/FeedBackTracker/Issue/Improve-Character-Collision-Shapes




RFilms
RFilms
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Thank you very much for the prompt reply. Yes, scaling shapes almost resolved the issue :)



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