I created this thread to answer to Kungphu to show my pipeline about characters/props "creations". I'm clearly not a modeller but I understand texturing and I
have a good sens to assemble things each other.
;)
I take props and character from UDK, unity or from the web.
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I create characters too with CC and the very great morphs.
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For lighting , it's all about HDRI in my pipeline. It's take loooot of trials to find the good file to have the best result I want.