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CC2.1 Error: CC_BASE_BODY / BONE / CRITICAL / Missing the Designated Mesh | Blender > CC2.1

Posted By JC Weatherby 8 Years Ago
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CC2.1 Error: CC_BASE_BODY / BONE / CRITICAL / Missing the Designated...

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JC Weatherby
JC Weatherby
Posted 8 Years Ago
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Bringing a clothed CC character back from Blender I get this error.
Seems to only be happening with a new fully clothed character.  
No modifications were done to the base mesh.
Clothing was modeled and married to the rig per this course: 



... and exported from Blender as instructed... All the settings, exactly the same.
And I'm careful to include the fbx key file on import.
I receive this error if I attempt to FILE > IMPORT or CREATE > CLOTH
As you can see from my screenshot below, everything is selected before export... all the bones... all the meshes... 

https://forum.reallusion.com/uploads/images/00e4c4e4-b38f-4775-a460-826b.png

That being the case, I don't know what this error even means: 

https://forum.reallusion.com/uploads/images/83c8c0b1-2d62-4d9c-91fa-584d.png

Incidently - this doesn't seem to be a problem for 3DX7:

https://forum.reallusion.com/uploads/images/e09125a8-23cb-4a18-93aa-a80d.png

Hello again, and thanks in advance ;)






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