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Creating animations for use with an iProp

Posted By Kelleytoons 9 Years Ago
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Kelleytoons
Kelleytoons
Posted 9 Years Ago
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Dear folks,

Can someone here point me in a direction (video tutorial would be great, but even better docs than I've been able to find so far) on how I could create animations in Max for use with an iProp?

Here's the dealio -- I have a robot prop that can't really use a normal biped model with -- while it will have two arms and two legs, the rest of the structure won't be the same as, for example, each limb will only be one bone.  It also has wheels and gizmos that need to rotate and such.  I would love to embed these animations as performs, and my (limited) understanding is I could create the animations in Max and save as an FBX file.  That part I get.

What I don't get is do I save each animation as a separate FBX file?  And can I "mix and match" so that some animations are just rotations of the various components and others are bone based (because I *do* want to move the legs of this robot).  I just don't want to get too far down the road here by going the wrong way (I could experiment, but any time I can save by knowing which way to go would be great).



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Mike "ex-genius" Kelley

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Forum Post Creating animations for use with an iProp By Kelleytoons ( 9 Years Ago )
Forum Post KT, Have you given any thought to the iClone Physics Toolbox? From... By will2power71 ( 9 Years Ago )
Forum Post Thanks for the thought, Will, but I do want to combine the animations... By Kelleytoons ( 9 Years Ago )
Forum Post [quote] I do want to combine the animations into Performs. Even if... By but0fc0ursee ( 9 Years Ago )
Forum Post I assume you're still talking about the Physics thingee, but since I'm... By Kelleytoons ( 9 Years Ago )
Forum Post I'm speaking about 3ds max exporting any combination of motions... By but0fc0ursee ( 9 Years Ago )
Forum Post Ah, haven't used Reaction Manager, may want to take a look at it.... By Kelleytoons ( 9 Years Ago )
Forum Post [quote]-- this is more of a character (it's a robot) so all the... By but0fc0ursee ( 9 Years Ago )
Forum Post [quote][b]will2power71 (6/13/2017)[/b][hr]KT, Have you given any... By pka4916 ( 9 Years Ago )
Forum Post [quote][b]pka4916 (6/16/2017)[/b][hr] Ain't the Physics toolbox... By animagic ( 9 Years Ago )
Forum Post Hai Freinds Discuss about morphologi use as prop. Maybe the meaning... By Space 3D ( 9 Years Ago )
Forum Post No, not morphing. Just bone movement animation. But I guess I'm... By Kelleytoons ( 9 Years Ago )
Forum Post [quote]Because I DO need these all separated (I can't the dials... By but0fc0ursee ( 9 Years Ago )
Forum Post Also when using reaction maager... If you move, rotate or scale an... By but0fc0ursee ( 9 Years Ago )
Forum Post Maybe it's just that I'm tired after playing tennis (which is true)... By Kelleytoons ( 9 Years Ago )
Forum Post It's one way to move one object and control multiple motions. It does... By but0fc0ursee ( 9 Years Ago )
Forum Post 0I dont have max but I use Cinema 4D This is what I do. Set time line... By videodv ( 9 Years Ago )
Forum Post Thanks, Chris, that does help. By Kelleytoons ( 9 Years Ago )
Forum Post [quote][b]videodv (6/15/2017)[/b][hr]you may see the import file frame... By but0fc0ursee ( 9 Years Ago )



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