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Miranda (RL)
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Miranda (RL)
Posted 9 Years Ago
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Group: Administrators
Last Active: 4 Years Ago
Posts: 1.8K,
Visits: 11.2K
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Dear Reallusion Members and Developers, Here is the Release Candidate (RC) version for you to test out the CC 2.0 before its official launch! If there is any feedback including bug and suggestion reporting, please share with us in this thread. :)
Software- Download the CC 2.0 RC version from HERE.
- Keep your CC 2.0 license (serial number) used for previous Beta test before uninstalling.
- Uninstall CC 2.0 Beta version.
- Install this CC 2.0 RC version.
Release Note
- Enhanced: Appearance Editor can now switch between Traditional/PBR shading systems.
We will provide you the Visual Design Guide and tutorials of CC 2.0 Appearance Editor to guide you to best use the PBR Substance in the coming days! - By switching to PBR_V1_3MAT, PBR_V1_5MAT, or PBR_V1_7MAT for the selected cloth, Character Creator 1.5 decals and patterns may disappear or deviate from expectation, switch to Traditional mode to maintain the same appearance under Character Creator 1.5.
- By switching from a higher number of Color IDs to a lower number, excluded materials will disappear.By switching from a lower number of Color IDs to a higher number,real-time performance may suffer.)
- PBR_V1_3MAT provides the following Color ID: Base, Red, and Green.
- PBR_V1_5MAT provides the following Color IDs: Base, Red, Green, Blue, and Cyan.
- PBR_V1_7MAT provides the following Color IDs: Base, Red, Green, Blue, Cyan, Yellow, and Magenta.
- Fixed: The pants will be broken after adding hair when the character is applied to the sitting poses in the Calibration panel.
- Fixed: The pants will be broken after adjusting "Increase Size" slider of Conform Clothing when the character is applied to the sitting poses in the Calibration panel.
- Enhanced: rlMotion file is now supported when exporting FBX or submitting character to sketchfab
Differences between RC Version & Beta Version
For Beta users to quickly pick up the spec / UI changes, please refer to the following list: - The icon of "Adjust Color" is changed from
to . (The change was made in Beta 2) - The hotkey to rotate IBL image is changed from Ctrl+ / to Shift + i. (The change was made in Beta 2)
- The term to describe non-PBR is changed from Classic to Traditional, so the shader type of non-PBR is named as Traditional Shader now. (The change was made in RC)
- The icon of "Convert Shader" is changed from
to . (The change was made in RC) - Removed the options of "Keep" or "Clear" the unused texture channels. Instead, the program will keep all texture channels, users can delete the unwanted texture manually. (The change was made in RC)
Thank you for your great help to make a better Character Creator!!
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