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Custom iEffects and SDK for iClone 6

Posted By GreedyPeopleSuck 7 Years Ago
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GreedyPeopleSuck
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Is there a way to make custom iEffects? I see nothing in the documentation. The stock ones are cool, but well, stock.

Also, does anyone know if there is an SDK for iClone 6?  It is mentioned this exists in iClone 7. I would like to customize some hotkeys (no break shortcut is time consuming) and play around with python scripts. 


wires
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wires
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There was never an SDK available for IC 6. Several users have created their own effects using the stock ones as a base. You can change just about any parameter in an effect, including diffuse and opacity maps. Biggstrek has a whole bunch in the Marketplace.

Gerry



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GreedyPeopleSuck
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wires (1/5/2017)
There was never an SDK available for IC 6. Several users have created their own effects using the stock ones as a base. You can change just about any parameter in an effect, including diffuse and opacity maps. Biggstrek has a whole bunch in the Marketplace.


I was afraid of that answer. :-(  I'm looking to do things with NPR, such as smoothing normals, and line style modification.  It's all possible in Blender, and to a lesser extent Maya, but I'd rather do anything than use Blender! 

The png sequence export is good, can still use AE for some of the acceleration effects. It would be nice to have more control over the acceleration curves in iClone 7. 


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7 Years Ago by nadiak
animatom
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Graphs and access to under the hood in Iclone I'm dreaming for years.
So...I cant tell much (anything) about beta testing of iClone 7, but expect to be happy about those things and prepare your best spring smile. Enough said.... Smile 

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GreedyPeopleSuck
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animatom (1/6/2017)
Graphs and access to under the hood in Iclone I'm dreaming for years.
So...I cant tell much (anything) about beta testing of iClone 7, but expect to be happy about those things and prepare your best spring smile. Enough said.... Smile 


My main complaints is just how they market their products so confusingly. They make awesome software. My annoyances with the software are few.

i was playing around today with the Alembic export to Blender, but it only works with Maya because 2.78 Blender granted a cucked pull request for it's implementation.  I think it's fine to keep the workflow quick and dumbed down as long as we can render elsewhere when it gets complicated. Full scene Alembic would be glorious, as would having the time value of Substance Materials. 

The dumbed down graphs exist in Crazy Talk, so it's strange they don't in iClone. Most 3D animation is crap because it falls in the uncanny value without the proper snap acceleration brings. That's the other thing, NPR filter really is primitive compared to all the crazy tools for blender.



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