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Group: Administrators
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Character Creator 2.0 Beta attempts to match the PBR visuals in Substance Painter. Check out the External Rendering Setup documentation if you are using other tools with Substance Painter: https://support.allegorithmic.com/documentation/display/SPDOC/External+Rendering+SetupPBR Metallic Roughness System- Metallic greyscale: Higher values equate to more "metal-like."
- Roughness greyscale: Higher values equate to courser micro-surfaces.
PBR Visual Comparison
Below is a comparison of PBR shading in Character Creator along with other software when aligned with Substance Designer/Painter. [A]   Source: http://www.hdrlabs.com/sibl/archive.html[B]   Source: http://www.hdrlabs.com/sibl/archive.html[C]   Source: http://hdrmaps.com/freebies/terrace-near-the-granaries-sunset[D]   Source: http://naoyv.p7.de/lobby-lighting.html#
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