Dear Developers,
We really appreciate your steady contribution in content development. Since the transformation of Character Creator in support of PBR content, the team here at Reallusion would like to familiarize you with the new PBR development workflow just in time for our
New Visual grand launch for 2017.
Update: CC 2.0 Beta is not widely distributed at this moment. iClone 6 PRO users who didn't placed an early order of iClone 7 Bundle won't get CC 2.0 unitl it officially launches. To have better user experience in content sales, please do not publish CC contents created by CC 2.0 Beta software before CC 2.0 official launch.
The workflow of content development- Follow the CC 1.52 + iClone 6.5 PRO workflow to develop the base mesh. (There is body template available for download, so 3DXchange 6 Pipeline is optional)
- Assign PBR texture maps in CC 2.0 Beta, and export CC contents.
Content Usage- The CC non-PBR contents you've previously created, purchased and installed in CC 1.5x is compatible with CC 2.0.
- For the coming new release of CC PBR contents made by Reallusion, they will be installed to CC 2.0 folder, and can be loaded by CC 2.0 only, not by CC 1.5x.
- CC content created in CC 2.0 can't be loaded in CC 1.5x (Not backwards compatible)
Advice and TipsIf you have any plans about PBR content development and would like apply for the license for
CC 2.0 Beta, please contact me (Miranda) at
event@reallusion.com with the title of "PBR content development". Look forward to hearing from you!