Am testing the 3D Exchange export quality and have questions of the texture quality.
I imported a G3F model and converted it to non-standard talking character. Then I imported it into Unity. The texture is flat and 2D-ish. I then imported a native Daz3D FBX into Unity and an older Daz3D genesis FBX file, and both appear as expected--with 3D shading and texturing. Is there an easy fix for this?
Screen capture attached. The problem 3D Exchange import / export is the one in the middle.