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Camera Orbit Question

Posted By Magique 16 Years Ago
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Magique
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Posted 16 Years Ago
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I've been using iClone for only a short while, but am really starting to get into it and there is something that has really bothered me from the very beginning. I find it really, really hard to get the camera to be positioned where I want it because the orbit tool always rotates around the selected object when what I really want is a way to simply rotate the camera in-place. Orbiting around an object has its uses, but is certainly not the default behavior I would like to see when I'm trying to get the camera into a certain position and angle. I know there must be some other tool or hotkey or whatever that should let me do this, but I can't find it.




Magique
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OK, so I've figured out that I can at least rotate the camera in-place by clicking and holding the up/down arrows of the z-axis property. That's a lot better than trying to position the camera with orbit. However, shouldn't there be a simple way to do this by dragging the mouse in the viewport? Why not have another camera control option in the drop-down with Orbit and Roll?




stuckon3d
stuckon3d
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tscott (10/27/2009)
OK, so I've figured out that I can at least rotate the camera in-place by clicking and holding the up/down arrows of the z-axis property. That's a lot better than trying to position the camera with orbit. However, shouldn't there be a simple way to do this by dragging the mouse in the viewport? Why not have another camera control option in the drop-down with Orbit and Roll?


Hi Scott,
there are two little known keys that will allow you to do that, "n" and "m" . N is for walk mode but if will allow you rotate the camera with orbiting around an object just by moving the mouse. Once you have the angle you like press the esc key. M does the same.
Another thing you can do with the N key is move around the 3d world in first person mode using the wasd keys while moving the mouse. to get out of that mode use the esc key again. M is similar to the N but instead of walking you can fly in first person mode.

Hope this helped,

Stuckon3d



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Magique
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Posted 16 Years Ago
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Thanks for the tip. That helps alot. I would still prefer a button to set the mode, but this is near enough.




nicknowland
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Posted 16 Years Ago
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Hi.. Like tscott I have been trying to find a way to get into pan and tilt mode in the camera controls.. Whilst trying out the various suggestions in this thread I have found out that if one selects the camera in use in the scene manager box bingo the x and c keys let one use the mouse to pan and tilt... I agree it would be better to have a hot key to select the camera being used at the time.. ideally the v key... but in the meantime it seems the select tool is the best option...
best wishes from a rainy old UK..

PS.. A little moan... Where is it best to post with these kinds of requests/ideas? I have posted in the wishes forum but my wishes seem to just sit there and I get no indication as to whether they are good ideas, bad ideas,possible, impossible, somewhere in between, already available (look here) etc...
stuckon3d
stuckon3d
Posted 16 Years Ago
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nicknowland_20090922183702790 (11/13/2009)
Hi.. Like tscott I have been trying to find a way to get into pan and tilt mode in the camera controls.. Whilst trying out the various suggestions in this thread I have found out that if one selects the camera in use in the scene manager box bingo the x and c keys let one use the mouse to pan and tilt... I agree it would be better to have a hot key to select the camera being used at the time.. ideally the v key... but in the meantime it seems the select tool is the best option...
best wishes from a rainy old UK..

PS.. A little moan... Where is it best to post with these kinds of requests/ideas? I have posted in the wishes forum but my wishes seem to just sit there and I get no indication as to whether they are good ideas, bad ideas,possible, impossible, somewhere in between, already available (look here) etc...


Hi nick,
The wish forum does work, you just need people votes to back your requests. If RL sees that there is a lot of interest in that feature you are requesting , then you bet it will appear on the next version. This is what happen with: motion path, video texuters, keyframe interpolation, etc.

Stuckon3d



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