When drawing a G2 Character at multiple angles for CTA2, you did not need to worry about drawing body parts such as the legs and arm etc from a prospective angle. All of the limbs were supposed to drawn at the same height and length because the application would make the adjustment when imported.
Can the same be said for the new bone template? Will the application or animation adjust the body parts or should the modification be make during the development stages.
Janell