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Blender FBX Export Settings ?

Posted By Alon Dan 9 Years Ago
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Blender FBX Export Settings ?

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Alon Dan
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Alon Dan
Posted 9 Years Ago
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Hey All!
I just installed the new Character Creator 1.5 and exported out a character using the FBX (without calibration).
I'm very excited about this update, it gives a lot of freedom of creation.

So...
In Blender I've tweaked the character a little bit (few vertices moved) just to see if I can import it back to iClone.
I've tried the default 7.4 FBX and 6.1 but no luck, what I'm getting when importing back to iClone is a squishy polygonal mutant. :D

Can somebody please share the .FBX Export settings we should use in Blender 2.77a (latest version) ?

Thanks ahead! :)
wires
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wires
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Use the 7.4 FBX setting and before exporting the model make sure to uncheck the "Add Leaf Bones" box under the "Armatures" tab in the Export Settings window. The other settings in the window can be left alone.

74% of original size (was 676x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/4e8a1059-5244-4a14-b552-102a.png


Gerry



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Alon Dan
Alon Dan
Posted 9 Years Ago
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Thanks! I will give it a shot :)
Alon Dan
Alon Dan
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wires (7/14/2016)
Use the 7.4 FBX setting and before exporting the model make sure to uncheck the "Add Leaf Bones" box under the "Armatures" tab in the Export Settings window. The other settings in the window can be left alone.

74% of original size (was 676x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/4e8a1059-5244-4a14-b552-102a.png



I Just wanted to say thanks again, I had a chance to test it now and it works perfect so far! :)
This post should help a lot of Blender users because FBX export in Blender is always confusing. 




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