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How to use .BVH motion in iClone 6?

Posted By RagingKylo 3 Years Ago
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RagingKylo
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I've got a few .BVH files from Truebones but don't know how to use them in iClone 6. Does .BVH motion compatible with iClone 6? 

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Snarp Farkle
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You can convert them in 3DxChange like you would an fbx.


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RagingKylo
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Really? Convert them one at a time or batch convert? 

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R2 Studio
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To batch convert .bvh files first import one that has a t-pose, then characterize it as non-standard, then go to the animations section and you can batch convert the rest.
Snarp Farkle
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RagingKylo (5/22/2016)
Really? Convert them one at a time or batch convert? 


You can only convert one motion at a time in 3DX, as R2 Studio mentioned, I found it's best if you can find a T-pose from the same source if possible and convert that first and save as a "T-Pose and Profile" for the rest of the conversions.  However some bvh captures will conform to other base T-Poses that came with 3DX, if not find the tutorials that show how to set a proper T-Pose in 3DX.  This part is important and will make or break your attempts for a fluid .iMotion in iClone in my opinion.  The only time I don't use a T-Pose is if I just want a pose instead of an animation.



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There are tutorials on Youtube that will walk you through the process.


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RagingKylo
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Thank everyone and I'll check  some YouTube tutorials to learn this
KayParks
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Hi RagingKylo
Here’s two tutorials on bvh conversion by Reallusion butthey also involve Daz3d in the workflow.

https://www.youtube.com/watch?v=e9_J8Sp2U4o

https://www.youtube.com/watch?v=mQ1WRNjPxzg

KayParks
RagingKylo
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Thx Kay, this is exactly what I need!
RagingKylo
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I think it's better to use Truebones Iclone .VNS profile to convert this. The preset in Xchange is Daz4Genesis, not from Truebones. The profile should be a PICS Rules File



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