davide445 (5/21/2016)
Being a newbie in iClone there is some terminology I'm not used to, the one really basic I find everywhere is the props.
What's exactly the difference btw props and every other standard asset such as a mesh, mesh+textures, mesh+texture+animation, etc.
Interested also about the difference btw a prop and an iProp, and about live and standard assets.
Just as example I was looking at
Nature Builder - Gardening, and the description state 132 props, 3 iProps, 82 live plants, 14 3d plants, 3 terrains, that apart terrains didn't explain me exactly what I might purchase.
Everything is at least a mesh+textures.
- prop is any object
- iProp is an object with built-in animation
- live plants I assume are Speed Trees (which have a wind force setting that can sway them)
- 3D plants are props in plant form
- terrains are textured meshes with terrain properties in that props, characters, etc. can follow the terrain surface (go up and down).
Note that this is an old pack and that the Speed Trees included have been superseded by a new improved version in iClone 6.