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Character Composer changes not staying when leaving the Composer...

Posted By mark_20150310170441573 9 Years Ago
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Character Composer changes not staying when leaving the Composer...

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mark_20150310170441573
mark_20150310170441573
Posted 9 Years Ago
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Last Active: 9 Years Ago
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I've created a character with custom sprites and put them all together in the composer, but when I leave the composer, my character reverts back to what he looked like before I switched out his parts... Am I missing something?
Below are screenshots of what he looks like when in the composer and what he looks like after going back to the Stage Mode...

75% of original size (was 671x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/d90171e6-cbcb-4c74-accd-7d63.png75% of original size (was 671x19) - Click to enlargehttps://forum.reallusion.com/uploads/images/cf930234-bc41-45b5-a0cc-75ef.png
jlittle
jlittle
Posted 9 Years Ago
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Note that when going back to the Stage from Character Composer the character will use the default sprite if there are multiple sprites.
The default sprite is the FIRST sprite (top leftmost) in the list of sprites for that body part.
If you REPLACED the default sprite then you will see your new sprite.
If you ADDED a new sprite then on the stage you must use the Sprite Editor and select the new sprite (sprite switching).
Keep in mind you can have many sprites for each body part and you have to switch them out on the stage not in Character Composer.
Once you have "switched" all your sprites on the stage, save your character so that you can recall teh character to the stage with those sprites selected.


Jeff


Get my Plugin Manager and TaskNotes plugins for iClone.
Check out EZColors and Other products for CTA/CA. EZColors: the easy way to change Render Styled (RS) colors!
See my CTA Tutorials on the YouTube channel CTAStepByStep




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