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iClone to Motionbuilder FAIL

Posted By sterlingy 9 Years Ago
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sterlingy
sterlingy
Posted 9 Years Ago
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I'm trying to export a CC with Perception Neuron mocap data into Motionbuilder. Everything gets into 3DXchange just fine, but when I try to export to motionbuilder, 3DXchange has a fatal error.

*EDIT In my 2nd attempt, I was able to export the mesh by itself (which does load into MB) and then I tried to export the motion file, which is about 20K frames (60fps) 3DXchange gave me an error that it ran out of memory. I've got 32GB ram, which it didn't come close to using and there's plenty of storage space on the hard drive.

The 3rd attempt, with fewer frames resulted in the fatal error again without a dialog about memory.

I did notice/learn (to my complete dismay) that 3dXchange is a 32bit application. Though it did not reach the 2GB limit that 32bit applications have.

WHY ON EARTH would Reallusion release a 32bit application in today's world, especially when it is the go between software that connects most 3D apps? Furthermore, every other application on the market in this industry is 64bit!!!!! I'm shocked.

Has anyone exported any motions to Motionbuilder? There doesn't seem to be any documentation on it or any video tutorials. If I'm wrong about this, please provide a link.

Cheers,

Sterling

Stick with the flock, end up a lamb chop!

www.ShivooStudios.com



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