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Kelleytoons
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Kelleytoons
Posted 10 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 9.2K,
Visits: 22.1K
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Inspired by another topic here I thought I'd try exporting a crowd from 3DS Max and it ain't working well. The first (most likely biggest) problem is that bringing them into XChange the people are all standing at various angles, as if the pivot point is incorrect. I assume this is something to do with the FBX settings (because you sure don't want to have to adjust the pivot of each and every person in your crowd in XChange) but I can't figure out where this would be. Secondly, the animation is very weird -- I choose "Perform" and then the animation and the characters just kind of rock back and forth on that weird pivot point. The animation is this way in XChange so I'm guessing that somehow I'm not exporting it correct (again, perhaps the export settings). Anyone have a clue as to what steps exactly I have to do to make this all work?
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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