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Exporting Crowd from 3DS Max

Posted By Kelleytoons 10 Years Ago
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Kelleytoons
Kelleytoons
Posted 10 Years Ago
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Inspired by another topic here I thought I'd try exporting a crowd from 3DS Max and it ain't working well.

The first (most likely biggest) problem is that bringing them into XChange the people are all standing at various angles, as if the pivot point is incorrect.  I assume this is something to do with the FBX settings (because you sure don't want to have to adjust the pivot of each and every person in your crowd in XChange) but I can't figure out where this would be.

Secondly, the animation is very weird -- I choose "Perform" and then the animation and the characters just kind of rock back and forth on that weird pivot point.  The animation is this way in XChange so I'm guessing that somehow I'm not exporting it correct (again, perhaps the export settings).  Anyone have a clue as to what steps exactly I have to do to make this all work?



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Mike "ex-genius" Kelley

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Forum Post Exporting Crowd from 3DS Max By Kelleytoons ( 10 Years Ago )
Forum Post Ah, nevermind -- answered my own question with a bit more interweb... By Kelleytoons ( 10 Years Ago )
Forum Post For crowds in iclones the regular mesh kinds they need to be props and... By urbanlamb ( 10 Years Ago )
Forum Post unless it's been improved in max 2016, it really doesn't go far. very... By Skuzzlebutt ( 10 Years Ago )
Forum Post [quote][b]Kelleytoons (1/19/2016)[/b][hr]Ah, nevermind -- answered my... By animagic ( 10 Years Ago )
Forum Post I'm using Max 2015 and the crowd stuff is pretty limited -- you can't,... By Kelleytoons ( 10 Years Ago )
Forum Post Probably for close up I would decimate a CC character down. I farted... By urbanlamb ( 10 Years Ago )
Forum Post this vid always cracked me up miarmy... By Skuzzlebutt ( 10 Years Ago )
Forum Post rofl yeah I want to have some large people herds like that maybe... By urbanlamb ( 10 Years Ago )
Forum Post only 5 made it through... By Skuzzlebutt ( 10 Years Ago )
Forum Post Hmmm, okay you Maya folks (I'm a Max guy who has never even tried it):... By Kelleytoons ( 10 Years Ago )
Forum Post i use 3ds max. i doubt they can be ported over. if you can bake the... By Skuzzlebutt ( 10 Years Ago )
Forum Post There is a 3dsmax plugin for this miarmy but I think its costs money.... By urbanlamb ( 10 Years Ago )
Forum Post as far as i know it isn't ported to max yet.... By Skuzzlebutt ( 10 Years Ago )
Forum Post i saw a notice for some plugin or other on a board somewhere, but i... By urbanlamb ( 10 Years Ago )
Forum Post this is a 80 frame png export from iclone 200x180 used as a sprite... By Skuzzlebutt ( 10 Years Ago )
Forum Post Right, but since you used Particular I assume you mean you were in AE.... By Kelleytoons ( 10 Years Ago )
Forum Post i agree it would be nice. "tracking in ae is pita?" not since cs5 By Skuzzlebutt ( 10 Years Ago )
Forum Post [quote][b]budbundy (1/19/2016)[/b][hr]i agree it would be nice.... By Kelleytoons ( 10 Years Ago )
Forum Post I actually think a "crowd generator" type deal is on their radar when... By urbanlamb ( 10 Years Ago )
Forum Post Yeah, it sounds like it... but how long ago was that? At least a... By Kelleytoons ( 10 Years Ago )
Forum Post [quote][b]Kelleytoons (1/19/2016)[/b][hr I do think it's rather... By urbanlamb ( 10 Years Ago )
Forum Post Crowds in iClone have been a longtime feature request. By animagic ( 10 Years Ago )
Forum Post yeah I think the mountain of work is you know large and that they are... By urbanlamb ( 10 Years Ago )
Forum Post Have any of you tried using iClone to create crowds instead of... By Cricky ( 10 Years Ago )
Forum Post This would be pretty useful IF billboards retained their functionality... By Kelleytoons ( 10 Years Ago )
Forum Post @cricky nice one! forgot about this, did some ghosts rising with it... By Skuzzlebutt ( 10 Years Ago )
Forum Post Hmmm, thought I tried planes and decided they weren't working as well.... By Kelleytoons ( 10 Years Ago )



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