Profile Picture

Tutorials for 3D Coat and Hexagon - 3D modeling and more for use in Reallusion products :D

Posted By CaseClosed 10 Years Ago
You don't have permission to rate!
1
2
3

Tutorials for 3D Coat and Hexagon - 3D modeling and more for use in...

Author
Message
Delerna
Delerna
Posted 10 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (8.5K reputation)Distinguished Member (8.5K reputation)Distinguished Member (8.5K reputation)Distinguished Member (8.5K reputation)Distinguished Member (8.5K reputation)Distinguished Member (8.5K reputation)Distinguished Member (8.5K reputation)Distinguished Member (8.5K reputation)Distinguished Member (8.5K reputation)

Group: Forum Members
Last Active: 3 Years Ago
Posts: 1.5K, Visits: 14.8K

https://forum.reallusion.com/uploads/images/10017360-1706-4622-9443-6560.png
https://forum.reallusion.com/uploads/images/023dd9e4-c382-4b31-81cf-101c.png
https://forum.reallusion.com/uploads/images/2e13951b-0750-4522-aad8-4625.png
So everyone who has being saying that once you modify a CC character in 3DXchange that character cannot be used in CC anymore.


Um......that is not quite correct






Edit (on correct post)
Oh, the images have been reduced in size and cant read the text
image1 on left :- Using this CC Character
           on right :- I want to remove the butt crack so I can texture
                           the skin for tight fitting clothing (eg Super hero outfits)
                          There is no morph for that

image 2 on left :-  So I exported her to 3D exchange and exported
                             the body mesh as OBJ and removed the crack in
                            Hexagon and exported modified mesh as OBJ
                            Replace the body in 3DXchange with the modified OBJ and saved as an iClone character
           on right :-  loaded her intro I clone and noticed Edit In Character Creator was active
                           so I clicked it

image 3 on left :- Now I have a CC character with no butt crack that is saved as a project
                           and is reloadable in CC
          on Right :- And all the morphs in CC are still useable on her without loosing my modified butt



i7-3770 3.4GHz CPU 16 GB Ram   
GeForce GTX1080 TI 11GB
Windows 10 Pro 64bit
Delerna
Delerna
Posted 10 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (8.5K reputation)Distinguished Member (8.5K reputation)Distinguished Member (8.5K reputation)Distinguished Member (8.5K reputation)Distinguished Member (8.5K reputation)Distinguished Member (8.5K reputation)Distinguished Member (8.5K reputation)Distinguished Member (8.5K reputation)Distinguished Member (8.5K reputation)

Group: Forum Members
Last Active: 3 Years Ago
Posts: 1.5K, Visits: 14.8K
I have hexagon which I haven't used much and 3DCoat as well which I have used for UV mapping some dresses I made for G5 Gwynn in Shetchup when I was learning about physics cloth when iClone 6 was released.

Anyway I saw on another thread a request for a tutorial on manually re-topologising in 3DCoat and I found this one easy to follow
https://www.youtube.com/watch?v=zfj6fw7YrHs

actually I thought a all of this guys 3DCoat tutorials were really good.


Edit
oops   wrong post

i7-3770 3.4GHz CPU 16 GB Ram   
GeForce GTX1080 TI 11GB
Windows 10 Pro 64bit
vidi
vidi
Posted 10 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)

Group: Forum Members
Last Active: Last Month
Posts: 10.8K, Visits: 40.2K
I dont like the autoretopo tool I tend to do manualy retopoogy

I absolutely agree. :)I like manual retopo too,  because you have control about the topology , but for such whisked objects as shown in the example, is auto  OK,  I think. 



-------------------------------------------------------------------
liebe Grüße vidi




urbanlamb
urbanlamb
Posted 10 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)Distinguished Member (4.3K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 1.2K, Visits: 3.5K
I dont use hexagon but I do use 3dcoat .. I was going to one day make some tutorials because its an excellent tool.    I dont like the autoretopo tool I tend to do manualy retopoogy so my tutorials will probably be with manual .. when i get there.  I just have to remember to record myself when I am making an object.  There are quite a few tutorials on youtube which are pretty good.  There is one on making a gun from start to finish which I watched in order to figure out what buttons did what :)

you might want to take a peak gives an idea of the workflow etc etc. its a 5 parter..






~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"You have brains in your head. You have feet in your shoes. You can steer yourself in any direction you choose. You're on your own, and you know what you know. And you are the guy who'll decide where to go."
                                                                                                                                                                                                                                                                                     Dr. Seuss

vidi
vidi
Posted 10 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)

Group: Forum Members
Last Active: Last Month
Posts: 10.8K, Visits: 40.2K
Thank you for the nice feedback. I like to help :)



-------------------------------------------------------------------
liebe Grüße vidi




CaseClosed
CaseClosed
Posted 10 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)Distinguished Member (3.4K reputation)

Group: Forum Members
Last Active: 4 Years Ago
Posts: 344, Visits: 781
Don't worry about the German. That video was a silent speed demo to show the fun to be had with 3D Coat. Cool!

I've seen a Hexagon tutorial by vidi, and I followed it easily even though it was in German. Thank you vidi :)
Thank you for the Retopo reference. It's been bookmarked.

mtakerkart
mtakerkart
Posted 10 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)

Group: Forum Members
Last Active: 3 Months Ago
Posts: 3.2K, Visits: 29.2K
 now you can choose all this ID in the material setting Pannel  to assign your materials


Yep!! I've no problem for that but only to start it in Hexagon.

Thank you
vidi
vidi
Posted 10 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)

Group: Forum Members
Last Active: Last Month
Posts: 10.8K, Visits: 40.2K
Thank you vidi but ...oups it's in German... ;-) I'm trying to translate..


Damn it, the next  time i choose the english UI :D
 in short swoooopish:hehe:
Select  the Object in the VoxTree and RMB choose autoretopo and now follow the instruction of Guide >  thats all.

Here that could be help too
http://www.christoph-werner.de/2015/07/05/big-test-session-for-3d-coat-autopo-routine/


-------------------------------------------------------------------
liebe Grüße vidi




vidi
vidi
Posted 10 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)Distinguished Member (33.0K reputation)

Group: Forum Members
Last Active: Last Month
Posts: 10.8K, Visits: 40.2K
I really need a tutorial about material assignment

Hexagon UV mapper is not the best , but you have a very good UV Tool  in 3D coat :)

But to make Material ID in Hexagon is very easy. select all faces that get its own material
Create a new Shader Domain (left Pannel) and name it . Repeat it for all another Faces* if you like (*Polygons)  In iClone or 3D xchange now you can choose all this ID in the material setting Pannel  to assign your materials


-------------------------------------------------------------------
liebe Grüße vidi




mtakerkart
mtakerkart
Posted 10 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)Distinguished Member (16.8K reputation)

Group: Forum Members
Last Active: 3 Months Ago
Posts: 3.2K, Visits: 29.2K
Thank you vidi but ...oups it's in German... ;-) I'm trying to translate...

1
2
3



Reading This Topic