Peter (RL) (9/4/2015)
An updated version of Physics Toolbox is on the "to do" list, but unfortunately I don't have any more to reveal at this time.
If by that it means PhysX Toolbox, it is definitely on my shopping list.
So far I really like the way RL implement soft PhysX. Looking forward to the more complete picture.
I also think there's no need to scrap Bullet based Physics Toolbox.
In Carrara and Lightwave, users have options of multiple physics engines.
Perhaps just update iClone Bullet engine and get a 3rd party dev to make Bullet Physics Toolbox 2.0.
But yes, iClone has done justice in showcasing Nvidia PhysX capability, the soft department at least.
Keep up the edgy works.
Also looking forward to volumetric particles.
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