Profile Picture

G6 Character Creator - Work In Progress Part 2

Posted By Peter (RL) 11 Years Ago
You don't have permission to rate!
1
2
3
4
5

Author
Message
Peter (RL)
Peter (RL)
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)

Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K, Visits: 36.6K
rampa (8/17/2015)
I did see a lot of texture customizing boxes in the UI in the second video. This is seems like something that a user could accomplish fairly easily. For the face, the eyebrows and other facial hair are probably most significant, and those are decals in the new CC.

If your shots are needing 4K textures to look good, your also going to need increased resolution in your meshes. Just turning on smoothing is probably not enough in this case. This will be especially true for things like hair.

I would be inclined to try it when I can afford to go 4K, and yeah, I would also use lower resolution proxies for animating.


Certainly if advanced users want to work with higher resolution textures then they can do that. However using 4K textures by default would obviously impact iClone's performance somewhat dramatically for most users. Being realtime animation software is what stands iClone out from the crowd so we obviously don't want to lose that. :)



                                                                

Peter
Forum Administrator

www.reallusion.com


Peter (RL)
Peter (RL)
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)Distinguished Member (124.4K reputation)

Group: Administrators
Last Active: 2 Years Ago
Posts: 23.1K, Visits: 36.6K
Mel Holden (8/17/2015)
Will we have to purchase new characters or will heidi and mason work.


Hi Mel,

The Character Creator includes the actual avatars just like CloneCloth did. You can have muscular, thin, overweight in addition to the standard Heidi and Mason shapes plus different face types. :)



                                                                

Peter
Forum Administrator

www.reallusion.com


Rampa
Rampa
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)

Group: Forum Members
Last Active: Last Week
Posts: 8.2K, Visits: 62.6K
wungun (8/18/2015)
So does anyone know where this 3rd quater begins or ends?


That'd be July, August, September. 
wungun
wungun
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (7.8K reputation)Distinguished Member (7.8K reputation)Distinguished Member (7.8K reputation)Distinguished Member (7.8K reputation)Distinguished Member (7.8K reputation)Distinguished Member (7.8K reputation)Distinguished Member (7.8K reputation)Distinguished Member (7.8K reputation)Distinguished Member (7.8K reputation)

Group: Forum Members
Last Active: 4 Months Ago
Posts: 416, Visits: 3.5K
So does anyone know where this 3rd quater begins or ends?




Rampa
Rampa
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)

Group: Forum Members
Last Active: Last Week
Posts: 8.2K, Visits: 62.6K
The textures and UV's will still be available from the texture modify panel. It's just the exports in the CC that top out at 2K. So yeah, uprezzing will be the way to do it.

As for tailoring cloth, we still can do it with opacity maps, CloneCloth style. This IS the replacement for CloneCloth. It's just gained some additional capabilities.
JC Weatherby
JC Weatherby
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)

Group: Forum Members
Last Active: 3 Years Ago
Posts: 477, Visits: 802
justaviking (8/17/2015)
Peter (RL) (8/17/2015)
JC Weatherby (8/17/2015)
Yes, looks very good.  Very exciting.  Yadayada.

Yet again I'm baffled by the choice of going with 2K texture maps.  We've got 4K rendering now.  We need 4K maps.


You have to remember that iClone is realtime animation software. It isn't just a case of adding 4K unless you are only interested in static images and not animation.


True, iClone focuses on realtime, but...

We can set max resolution on textures.  We can change anti-aliasing values and other settings when we render.

It seems to me a person could cap the realtime texture size to 1k if you wanted to, and be able to animate smoothly in realtime.  The fluid realtime animation is extremely important while you are editing.

But when it comes time to render your output, I already have many cases where the final render is not realtime anyway.  Why not allow the author to use 2k textures, output 4k png and mp4 files complete with 4x anti-alias settings.  Depending on a person's computer, you might render at realtime, or 3 fps, or even slower.  But that's up to the individual to decide.

Hey, it's still a lot faster than Indigo, right?  ;)

BOTTOM LINE: During editing, realtime is very important.  During final render, actual speed is less critical.



With G5 there's no prohibition to uprezzing the texture maps to whatever size you want.  As long as you have the UVs you can make any size texture map you want.  You don't have to increase the resolution of the mesh.  It's just that doing good skins takes a lot of patience.  And I prefer to "Pay" RL or DAZ for quality maps as source material I can retouch in Photoshop.

JC Weatherby
JC Weatherby
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)

Group: Forum Members
Last Active: 3 Years Ago
Posts: 477, Visits: 802
Mel Holden (8/17/2015)
Will we have to purchase new characters or will heidi and mason work.


I'm guessing they will supply new base meshes as a starting point.  The whole Heidi/Mason things was just a "preview" of where they're headed with G6.  Anybody?
JC Weatherby
JC Weatherby
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)Distinguished Member (6.8K reputation)

Group: Forum Members
Last Active: 3 Years Ago
Posts: 477, Visits: 802
Peter, I've asked for details in numerous posts.  I've sent emails and have waited months.  This is the first time I've heard of a Sept. 30 Release date.    

WILL THERE BE A "TRANSFORM UTILITY" OR SOME TOOL THAT WILL ALLOW US TO CONFORM CLOTHING FROM THIRD PARTY APPS TO G6?  In other words - if I want to create clothes on my own - will I be able to map them to G6 in 3DX, or within iClone?  


  


Rampa
Rampa
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)Distinguished Member (37.5K reputation)

Group: Forum Members
Last Active: Last Week
Posts: 8.2K, Visits: 62.6K
Mel Holden (8/17/2015)
Will we have to purchase new characters or will heidi and mason work.

From the first video, I counted 9 body types, and 7 head types. In the second video, it looked pretty clear that they were going away from pre-made textures (baked in eyebrows and shading). Although, I suspect the output to iClone may have the decals and diffuse baked into one.

Heidi and Mason were meant to "tide us over", being usable non-standard characters. I think we can expect to see there clothing, at least some of it, in the new CC.

Don't expect third party developer versions of these characters to somehow work in the CC. Those ones will stay as they are. Of course, those developers will be releasing CC clothing as soon as figure out how to.
Mel H
Mel H
Posted 11 Years Ago
View Quick Profile
Distinguished Member

Distinguished Member (2.5K reputation)Distinguished Member (2.5K reputation)Distinguished Member (2.5K reputation)Distinguished Member (2.5K reputation)Distinguished Member (2.5K reputation)Distinguished Member (2.5K reputation)Distinguished Member (2.5K reputation)Distinguished Member (2.5K reputation)Distinguished Member (2.5K reputation)

Group: Forum Members
Last Active: Last Year
Posts: 399, Visits: 8.2K
Will we have to purchase new characters or will heidi and mason work.


Carmello Holden



1
2
3
4
5



Reading This Topic