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I'm testing 4K renders with the iClone 6 Real Time Renderer, and I'm noticing ambient occlusion is not applied in 4K the way it is applied at lower resolutions. Here's an example: Here's how I've set Ambient Occlusion with the viewport, set to HIGH. See the Ambient Occlusion settings on the right. Notice the ambient occlusion is very pronounced. 75% of original size (was 667x19) - Click to enlarge![https://forum.reallusion.com/uploads/images/306c8147-ecbc-4811-9924-20a3.jpg](https://forum.reallusion.com/uploads/images/306c8147-ecbc-4811-9924-20a3.jpg) Here's how it looks rendered at 1080p: 75% of original size (was 667x19) - Click to enlarge![https://forum.reallusion.com/uploads/images/94fd92e0-a66e-4174-a710-862b.jpg](https://forum.reallusion.com/uploads/images/94fd92e0-a66e-4174-a710-862b.jpg) Here's how it looks at 4K: 75% of original size (was 667x19) - Click to enlarge
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