rampa (4/1/2015)
Try using a group of spots set in a ring, facing outward. Set them to have just a little overlap. One facing down at a wide angle might work as well.I think we're getting off topic here.
As far as I can tell, Point Lights in iClone do NOT cast shadows, no matter the settings.
Yes, there are ways to mimic the desired effect of the example above using Spot Lights. However, each scene or project is unique and a hack or complex workaround is not a feature. Hence the original request to have Point Lights be able to cast directional shadows.
When Reallusion announced awhile back that iClone 6 would be getting rid of the 4 lights only limitation, I was hoping the news meant its lighting engine would be getting a major overhaul and brought up to the standards of modern gaming engines with features like global illumination, light baking, PBR, etc.
Sadly, though, it seems it was only a slight upgrade (in my opinion).
-- Artman009