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Rampa
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Rampa
Posted 12 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 8.2K,
Visits: 62.6K
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It'd be nice to use the height map terrain features for smaller areas. Scaling it by 50%, or more, but keeping the resolution the same would be very benificial for medium and closeup work. It would provide sharper road cut edges, etc. The splat map is extremely valuable for this purpose.
Thanks!
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Colonel_Klink
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Colonel_Klink
Posted 11 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 1.1K,
Visits: 7.7K
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^^^^ I agree with rampa. Also the ability to convert those terrains into props to enable users to "build" terrains from our ES application, or so that we can export the terrains to tweak in other 3D programs.
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 Facebook Page: CWK3D Game and Film Content Cancer Survivor - Retired Teacher - Geriatric Icloner still learning Hardware: ZX80; Operating System- ZX80 Basic; CPU - ZX80 @ 3.25 MHz; Memory - 1KB; Hard Drive - N/A; Storage - Cassette; Monitor: Any old CRT TV
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