Hi GrannyJ,
I have two 3ds Max version installed too - 2011 (x86 and x64) and 2014 (x64).
iClone plug-ins installed in 3ds Max 2011 32 bit. Plug-in for iClone 5 works ONLY with 3ds Max 2011 32 bit!
Installation procedure should looks like this:
1. Install plug-in for iClone 4 into 3ds Max 2011 32 bit ising installer.
2. Copy plug-in for iClone 5 into 3ds Max 2011 32 bit.
I can remark that plug-in for iClone 5 can "freeze" on export if You make some mistake in Your scene and I recommend always to use "Export selected" instead of "Export".
And some remarks about 3ds Max "Render to Texture" feature...
If You need exact diffuse map transfer better to use these tricks:
1. 3ds Max Preferences > Enable Gamma = OFF;
2. Source and Target object properties :
- Receive Shadow = OFF
- Cast Shadow = OFF
3. Source and Target objects material settings:
(for both)
- Shader = Blind;
- 2-Sided = ON;
- Ambient = Black;
- Diffuse = White;
- Specular = Black
- Specular Level and Glossiness = 0
(for source only)
- Self-Illumination = 100
4. Render settings:
- Assign Render = mental ray Rendered; in mental ray Final Gather Precision = 0
As result new diffuse map will have exactly the same color tone as source map. ;)
Vit
