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iMTL file:

Posted By Gibs 6 Years Ago
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Gibs
Gibs
Posted 6 Years Ago
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Last Active: 6 Years Ago
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How do i make my own defuse/bump maps ? They need to be iMTL file extension.
IE i make something in photoshop that i want to wrap around a body (like Gorf or other). how do i save that as iMTL ?

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wires
wires
Posted 6 Years Ago
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When you have added materials to the various maps, and are satisfied with the result then just click on Save Material. This will create an imtl file with all the maps included.



Gerry



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animagic
animagic
Posted 6 Years Ago
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To clarify further, each of the channels of the material (Diffuse, Opacity, etc.) is a regular image file (JPG, PNG, etc) that you can load by double clicking on the corresponding icon. See Gerry's screenshot.

So what you need to create in Photoshop are regular image files. The .iMtl file is created when saved as material in iClone, but it is not essential unless you want to reuse the material for an other prop.


https://forum.reallusion.com/uploads/images/1a09220f-ab50-42ac-ad1a-33ec.pnghttps://forum.reallusion.com/Uploads/Images/d14339d0-cd32-4b35-88f9-40a0.png


Kevin K
Kevin K
Posted 3 Years Ago
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Thanks, Animagic, that clarifies a lot.



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