Hi I am new to this forum
I wish to understand how to incorporate Arm/leg roll bones into the rig when I convert them into Non Standard Character.
I also discovered that I can only can select only one twist bone. I am not sure if I am doing this incorrectly. If so what is the correct way to rig a character with twist bones in the legs and hands.
See attachment
Edited
10 Years Ago by
Tang86