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3Dxchange4 läd Texturen (fbx) nicht

Posted By Tommy777 13 Years Ago
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Tommy777
Tommy777
Posted 13 Years Ago
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Habe mit DAZ 4.5 Michael4 als fbx exportiert. Importiere ich Michaekl 4 dann nach 3Dxchange4, so fehlen die Texturen. Drag&Drop funktioniert nicht wirklich!

Wie bekomme ich die Texturen auf M4? Danke!
vidi
vidi
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bei den Exportsettings in DAZ alles richtig angeharkt ?

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liebe Grüße vidi




Tommy777
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vidi (5/16/2013)
bei den Exportsettings in DAZ alles richtig angeharkt ?






Press Play
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Häkchen bei

Figures,
Props,
Animations,
Morphs,

Extended Textures,
Merge Clothing into Figure Skeleton,
Allow Degraded Skinning,
Allow Degraded Scalling

Und nochwas, Du must darauf achten das die Klamotten im Figures Fenster angezeigt werden, bei dir steht nur Michael drin.

Gruß Pressplay
Tommy777
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Danke euch, werde es nachher nochmal versuchen! :)
Press Play
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Jo, mach das.

In DAZ M4 laden, Klamotten an, Häkchen wie oben beschrieben setzen und Export, fertig!
Tommy777
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Funktioniert nicht. Er sieht genauso blass aus wie vorher!
Passen DAZ 4.5 und 3Dxchange4 vielleicht nicht zusammen?
vidi
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Du hast in xchange auf quickshader geschaltet, das muss schon der pixelshader sein ;)

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liebe Grüße vidi




Tommy777
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vidi (5/17/2013)
Du hast in xchange auf quickshader geschaltet, das muss schon der pixelshader sein ;)


Geht nicht in 4. Habe mir jetzt die Trial von xchange5 runtergeladen, und da geht es!

Jetzt weiss ich aber nicht, wie man die Figur beweglich macht?
action_2009
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Hi Tommy

Selbst wenn du das Mappen der einzelnen Bones hinbekommen solltest,
kannst du sie nicht in iClone4 benutzen.

Das ist iClone5 vorbehalten, denn die Charakter sind anderst konzipiert als die
von iClone4.

Auch kannst du keine Charakter aus iClone5 in iClone4 benutzen.
Umgekehrt geht es schon.

Die Figuren aus 3DXChange5 werden im IC5 Format gespeichert und sind nicht
kompatibel zu IC4 oder 3DX4.


Musste wohl mit iC4 bearbeiten oder iClone5 benutzen.

Ansonnsten schau mal hier


https://forum.reallusion.com/Uploads/Images/74864ce4-3fc2-4786-8807-cbce.jpg

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