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Need Help with Movable Eyes - Using Adobe Illustrator

Posted By toonsunlimited 13 Years Ago
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toonsunlimited
toonsunlimited
Posted 13 Years Ago
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Last Active: 7 Years Ago
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Greetings,

I have hit a snag on building some of my customer characters.

I created custom vector based eye sprites using inkscape that I want to import in to crazy talk animator and make their eyes movable.

I have seen tutorials on how to do this in flash but have been extremely unsuccessful doing this.

When I import my custom sprites in adobe flash cs5 and perform the exact step like the video states, my character eyes still don't move.

I have also tried this in serif drawplus 5. I was able to get the eyes to move correctly, but the quality of the eye sprite are bad, it looks very degraded. I imported the file as .ai (adobe Illustrator) and they object look crystal clear in the applications, but when I import them in CTA, they are degraded.

I have also tried to export them in Illustrator, which I was able to get the pupils to move, but they don't stay in the masked zone. So the pupil move complete out of the eye outline.

I am currently stuck. If someone has been successful in importing movable eye in Adobe Illustrator, do you mind given me instructions on how to do it?

Here are the step I am using.

Created 3 to 4 layer, depending on the eye sprite.

Bottom Layer = Eye Outlines
Middle Layer = Pupil ( I make sure that every shape on this layer is titled "Pupil").
First Layer = Masked Layer ( This is the same shape as the Eye Outline, Minus the Stroke)
Optional Layer = Eye Lid

Export the file as the following "AI Layers to SWF Symbols".

Any assistance will be greatly appreciated.

Janell

I also included a screen shot of the eye sprites and my character.



                    https://forum.reallusion.com/uploads/images/c09b5311-3ab1-47a8-995d-c2df.png
https://forum.reallusion.com/uploads/images/0a076bbd-c788-40a3-b65c-4995.png
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Lil Jay.png (156 views, 30.00 KB)
jay eyes.png (146 views, 82.00 KB)




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