Greetings,
I have hit a snag on building some of my customer characters.
I created custom vector based eye sprites using inkscape that I want to import in to crazy talk animator and make their eyes movable.
I have seen tutorials on how to do this in flash but have been extremely unsuccessful doing this.
When I import my custom sprites in adobe flash cs5 and perform the exact step like the video states, my character eyes still don't move.
I have also tried this in serif drawplus 5. I was able to get the eyes to move correctly, but the quality of the eye sprite are bad, it looks very degraded. I imported the file as .ai (adobe Illustrator) and they object look crystal clear in the applications, but when I import them in CTA, they are degraded.
I have also tried to export them in Illustrator, which I was able to get the pupils to move, but they don't stay in the masked zone. So the pupil move complete out of the eye outline.
I am currently stuck. If someone has been successful in importing movable eye in Adobe Illustrator, do you mind given me instructions on how to do it?
Here are the step I am using.
Created 3 to 4 layer, depending on the eye sprite.
Bottom Layer = Eye Outlines
Middle Layer = Pupil ( I make sure that every shape on this layer is titled "Pupil").
First Layer = Masked Layer ( This is the same shape as the Eye Outline, Minus the Stroke)
Optional Layer = Eye Lid
Export the file as the following "AI Layers to SWF Symbols".
Any assistance will be greatly appreciated.
Janell
I also included a screen shot of the eye sprites and my character.