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Is this expected behaviour?

Posted By Such Stuff 13 Years Ago
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Such Stuff
Such Stuff
Posted 13 Years Ago
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Last Active: 11 Years Ago
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I've been a bit baffled by some of the results I've seen from the physics engine. This test case is one example. It is Box_001 set to kinetic and Ball_001 set to the Soft_Beachball preset. I realise that soft-body physics is taxing for the software, but I'm surprised to see the ball apparently break through the infinite plane in a simple set-up like this. Is there something I'm missing?
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