INTRODUCTION:I am wondering if there is any easy way to substitute one prop with another. I have two scenarios that I may involve different answers, but are so closely related I felt it was sensible to put them in the same post.
SCENARIO 1:
Suppose I have my character working with a prop, such as a shovel. I have dummy props for prop/hand interaction and all that good stuff. I do all my animation including hours of careful keyframing.
Then later I decide a pitch fork would be better than a shovel. Same size prop with same fundamental geometry. Same avatar actions. Just a different prop.
Is there an easy way to swap the shovel with the pitchfork without having to re-do all the keyframing animation work? I assume the props would have to be "similar" to each other.
What about physics? What if I had Chuck throwing a baseball, but decided it would be better to throw an apple or tomato that is the same size?
SCENARIO 2:
Now supposed I start a project with a rudimentary prop, and my project went so well I now have time to create a better, more detailed prop. (I have 3DXchange if you want to include that in the scenario.)
For example, I might start with a basic wooden chair, but I'd like to replace with with an ornate throne. The critical dimensions are the same - seat height, arm rests in same place, etc.
You can assume this is a prop I made, so can I "overwrite" my crude prop file with my detailed prop file, and will it magically appear the next time I open my project file?
I'm thinking this would be nice if I'm making a project and need props to get started, and I could refine them by making higher-quality versions of them later on.
iClone 7... Character Creator... Substance Designer/Painter... Blender... Audacity...
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