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Problem with Daz characters

Posted By hmadden 12 Years Ago
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hmadden
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I imported Genesis "scout" into Daz 4, I dressed him and exported him as FBX, checking
clothing,etc. However, in3Dx5 pipeline, after std human ant checking daz in the pull-down,
everything in the bone structure is go. In the preview animation things get very strange.
See image attachment
Please help. thank you,
Hank Madden
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animagic
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You should probably post this in the 3DXchange 5 forum; this is for 3DXchange 4.

I haven't imported from DAZ using the Pipeline version yet; it worked fine with the Pro version. Is this problem with any Genesis character?


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

animagic
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I just tried exporting the Mage character from DAZ using the Pipeline version and it works as expected. I hope the experts chime in!


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

bluemidget666
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Did you tick Merge clothing into figure skeleton in the FBX export options ?



I Make My Mates Do The CanCan For The Amusement Of Killer RobotsBigGrin
hmadden
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Yes, I. Am at lost figure it out.
Hank
bluemidget666
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Hi

Can you post a screenshot of your FBX export options, Do you have the same problem with any other DAz Genesis models or just this one. I do not have this character so can not test it myself but it looks very much like the clothes have not been merged with the body ...

Can you give a quick run down of the steps you took ..

thanks



I Make My Mates Do The CanCan For The Amusement Of Killer RobotsBigGrin

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12 Years Ago by bluemidget666
hmadden
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Well, rebuilt the model and I went through all the steps again to send you and
Just for the heck of it I loaded it into 3DX and it was fine. I must have done
Something wrong in loading the model in Daz.
Thanks for forcing me to retrace the steps. All is well.



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