How to create Morph based multi-angle head in CTA2/3. I created 0 degree angle character head after watching a tutorial.
But now i want the same head in 3d angle profile. I do have face sprite but how i make eyes and mouth (facial animation working ) working
in 45 and 90 degree. I know in CTA 2 it is limited and tutorial or step we can create morph head in 45 and 90 degree if yes pls create some tutorial
or detail step