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By amay0324 - 7 Years Ago
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After importing Daz character into 3dxchange, the character chest will not move. All other body parts articulate/stretch, however the chest is fixed in place during animation.
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By Peter (RL) - 7 Years Ago
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Unfortunately, I'm not really understanding the problem. If you have converted the Daz character to a non-standard character then you should be able to take it into iClone 7 and animate it in the normal way. For example, open Edit Motion Layer, select the Chest and rotate it as required. Are you not able to do this?
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By animagic - 7 Years Ago
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Maybe the OP means the breasts?
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By AncientWire - 7 Years Ago
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I am having this problem as well. This is Melody for Aiko 3. I don't know of a way to get her into CC3 since she is older than V4/M4, so I am using 3DX. I have had this problem with a couple of other figures. I have tried changing the bones around, but nothing seems to be working for Melody.
If I use the DAZ Preset, I get the green ball in the upper left, but the convert button won't light up. If I try moving the bones around I get a red ball in the upper left, and the convert button won't light up.
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By Skuzzlebutt - 7 Years Ago
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the charactorization isnt correct its happened before due to some updates
re-charactorize the model, test with animations provided and save the profile for future conversions
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By Rampa - 7 Years Ago
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If you post a picture of your bone choices in the Characterization panel, we can probably spot what went wrong. Most likely culprit is you skipped over bones in the torso sub-panel (where the collar bones are.
Make sure you always work your way up from the bottom until all torso bones are characterized.

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By AncientWire - 7 Years Ago
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Thank you. The DAZ spine defaulted to using one up from the bottom and I tried a bunch of things and couldn't clear it. I just started over and remapped all of the bones, saved my new custom setting, applied to iClone it it works great!
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