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Whitepaper für CTA (Advange user !)

Posted By vidi 13 Years Ago
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vidi
vidi
Posted 13 Years Ago
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Wer gerne bastelt , freut sich bestimmt auch über die neuen Developer ressourcen Smile

https://forum.reallusion.com/Topic76109-14-1.aspx#bm76122

Ein schönes Buch kann ich an dieser Stelle auch empfehlen habe ich mir gekauft und ist fein und bunter input zum Contentmaking in Flash* . *Das "Max" für CTA sozusagen Wink


http://www.amazon.de/gp/product/0240522079/ref=oss_product


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Edited
13 Years Ago by vidi
vidi
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Vielleicht ein Bitte die Mappimg List so anpassen als Vorlage wie sie auch im Programm sind Ich habe jetzt erst realisiert das auf dem Template nur 30 Handgesten sind aber im Programm Spritedeitor 32 . Nun kann ich den ganze Prozedur noch mal machen Alien Weil das stimmt ja nun alles nicht . Ich weiß ich kann per Bild taste swappen aber nun habe ich schon ein Knoten im Kopf und weiß nicht mehr wo was hingehört BigGrin Auch ist die Nummerierung und Namensgebung nicht identisch .




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RoGrie
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Posted 13 Years Ago
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Hallo,
vielleicht hat ja noch einer lieber einen Ausdruck in den Händen, als das ganze über den Browser zu lesen. Hier das Whitepaper als PDF Datei
Gruß
RoGrie


Shop: http://city.reallusion.com/store/rogrie
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CrazyTalk Animator Whitepaper.pdf (711 views, 2.00 MB)
vidi
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Oh cool Smile DANKE !!!

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vidi
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Mal eine Frage zu diesen Abschnitt http://developer.reallusion.com/whitepaper/CrazyTalk_Animator/03_Rules_for_Vector_Actor/The_List_of_Compatible_Flash_Features.htm Looping Rules
Soll ich die Flash Animation für CTA (SWF oder iwdget) immer mit 60 fps rendern ?

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Telemann
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Du sollst in Flash 60 fps nehmen und dann in CTA einbinden, wenn Du Loops benutzt, die nicht mittendrin wieder von vorn starten sollen.

Ich denke nicht , wenn Du .iwidget erstellst. Man hätte wohl gleich schreiben können, dass swf Loops in CTA nur mit 60 fps richtig funktionieren. 

Viele Grüße, AniToon

Edited
13 Years Ago by Der_Uwe
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Veresteh das nicht so ganz , also ein Loop soll 60 fps sein oder wie ? und warum ist das was anderes wie i.widget ? Ich benutze doch für beides Flash nur das eine ne swf wird das andere ne png sequenz

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Telemann
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In den Whitepaper ist nur von swf die Rede weil Flash entsprechend gehandhabt wird - Daher meine "Vermutung". Wie kommst Du darauf, das IWidget eine PNG Animation ist? Ich habe nocht keine PNG Animation gesehen, die Sound abspielen kann! Vermute, das IWidget eine mit Player integrierte FLV ist ... Und das würde auch den Unterschied erkären...

Viele Grüße, AniToon
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13 Years Ago by Der_Uwe
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Ach *groschen fällt* die meinen bestimmt wenn man 2 oder mehr Movieclip mit unterschiedliche Längen in einer fla hat . w00t

Apropos flash wie kann ich damit überhaut ein flv erstellen ? Es gibt sowas nicht beim Exportmenü

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vidi
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Wie kommst Du darauf, das IWidget eine PNG Animation ist? Ich habe nocht keine PNG Animation gesehen, die Sound abspielen kann!
weil ich sie selbst erstellt habe ? BigGrin Auch verwechselst du wohl gerade widget und i.widget . BigGrin

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