Profile Picture

2024 Reallusion 3D Character Contest - Leonardo Spanò

Posted By leonardo.spano.works Last Year
You don't have permission to rate!
Author
Message
leonardo.spano.works
leonardo.spano.works
Posted Last Year
View Quick Profile
New Member

New Member (51 reputation)New Member (51 reputation)New Member (51 reputation)New Member (51 reputation)New Member (51 reputation)New Member (51 reputation)New Member (51 reputation)New Member (51 reputation)New Member (51 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 2, Visits: 13
Hi everyone!
Finally I took the time to post the WIP for this fantastic challenge. I'm planning to do at least a weekly post to keep the project updated, with some nice suprises towards the end ;-)
My first week of WPs revolves around the concpet of the character and some initial blockouts on top of the CCBase. Nothing too fancy for now, the next couple weeks will amp up the fight quite a lot!
https://forum.reallusion.com/uploads/images/c0bcf474-3b3c-4e03-b591-d8e7.png
Here's a quick sketch done to grasp the bigger forms and ideas for the piece. She's gonna be a sci-fi pilot!

https://forum.reallusion.com/uploads/images/8f91e981-4583-4162-ade9-6c45.png

Here's the Base with some minor morphs that was send in Zbrush for further refinements and the suit blockout.

https://forum.reallusion.com/uploads/images/fd3da043-a474-407a-b517-d150.jpg

Suit blockout for the part to bake on the CCBase.

https://forum.reallusion.com/uploads/images/0e9c3586-1214-420e-9daa-a6c6.jpg

Blockout and some hardsurface pieces for the armor.

https://forum.reallusion.com/uploads/images/db3644a4-e55c-4600-b968-ac7a.jpg

And here's the end of week1, with some body proportions adjustments.

See ya'all in week 2!
leonardo.spano.works
leonardo.spano.works
Posted Last Year
View Quick Profile
New Member

New Member (51 reputation)New Member (51 reputation)New Member (51 reputation)New Member (51 reputation)New Member (51 reputation)New Member (51 reputation)New Member (51 reputation)New Member (51 reputation)New Member (51 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 2, Visits: 13
Update for week 2 and week 3!
Since week 2 was short and mainly focused on optimization, test bakes and so on I decided to post everything with the week 3, which was way more productive and interesting.
In week 3 I focused on the head, sculpting a custom face in Zbrush, with custom polypaint texture and a full set of custom expressions and wrinkle maps thanks to the FaceTools plugin. The results were pretty seamless and the wrinkles hold up very nicely with the test animations.
https://forum.reallusion.com/uploads/images/dc80f5e8-7798-4544-886b-f7c1.png
Here's the full before/after sculpting of the head.
https://forum.reallusion.com/uploads/images/d6a0e8a3-3e52-4ce6-9b8b-1813.jpg
Polypaint
https://forum.reallusion.com/uploads/images/6987cd26-551f-471b-8a89-8b77.jpg
Inside CC4

With the new hhead updated on the body I cleaned up the armor, made the lowpoly and hipoly inside Blender and then imported everything in Marvelous Designer for some clothes creation. I decided to add a sleeveless jacket for some style and here's the result in marvelous.
https://forum.reallusion.com/uploads/images/01c423d3-50f4-4d10-b445-e229.png

A quick detour in Blender for a cleanup and here's the model at the end of week 3, with everything retopologized, unwrapped and ready for texturing.
https://forum.reallusion.com/uploads/images/6f3098c1-a03f-473f-833d-660e.jpg
https://forum.reallusion.com/uploads/images/b55fedcf-0316-4c20-9bf9-a685.jpg



Reading This Topic